How to Use 8th Wall with echo3D

How to Use 8th Wall with echo3D

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3 min read

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Here’s a great demo of how to integrate echo3D with 8th Wall. The full demos can also be found on echo3D’s GitHub.

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Register

Don’t have an API key? Make sure to register for FREE at echo3D.

Setup

  • Create a new 8th Wall project.
  • Add echoAR.js to the project files.
  • On the JavaScript file that runs your scene, type import {echoAR} from './echoAR.js'; to import the echoAR class.
  • Create a new echoAR object using var echo = new echoAR(YOUR_API_KEY);.
  • To download the 3D models from your echo3D console, use the findObject() method. Each model will be placed as entries into a JavaScript map.
  • Use echo.models.get(ENTRY_ID) to access these entries in your main JavaScript file, where ENTRY_ID is the Entry ID listed in the console.
  • Look through the examples folder to see how echo3D can be implemented on existing 8th Wall demos. Replace any files in the 8th Wall console with their counterparts in the examples folder.

Map Attributes

  • echo.models.get(ENTRY_ID).hologram is the .glb model whose physical properties can be changed programmatically.
  • echo.models.get(ENTRY_ID).direction is the direction information that is pulled down from the console in transformations(). Look at the examples below to see how to rotate models in an animate() function.
  • echo.models.get(ENTRY_ID).url is the URL of the .glb model.
  • echo.models.get(ENTRY_ID).imageTarget is the file name of the image target if one exists. Otherwise it is null.

ThreeJS

  • To initially load the models into the JavaScript map, type echo.findObject(false, function(data) { // CODE }), where any code put inside the callback function will run after the models are fully loaded into the map.

Accessing and changing physical characteristics

  • Position: echo.models.get(ENTRY_ID).hologram.position
  • Rotation: echo.models.get(ENTRY_ID).hologram.rotation
  • Scale: echo.models.get(ENTRY_ID).hologram.scale

A-Frame

  • To initially load the models into the JavaScript map, type echo.findObject(true, function(data) { // CODE }), where any code put inside the callback function will run after the models are fully loaded into the map.

Accessing and changing physical characteristics

  • Position: echo.models.get(ENTRY_ID).hologram.object3D.position
  • Rotation: echo.models.get(ENTRY_ID).hologram.object3D.rotation
  • Scale: echo.models.get(ENTRY_ID).hologram.object3D.scale

Run

  • Press Save+Build to build your 8th Wall project.
  • Press Preview and scan the QR code to run the project on your phone.

Full Code examples

The full demos can also be found on echo3D’s GitHub.

Learn more

Refer to our documentation to learn more about how to use echo3D.

Support

Feel free to reach out at or join our support channel on Slack.

Screenshots

A-Frame Place Ground Example

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AFrame Image Target Example

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AFrame Manipulate 3D Model Example

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echo3D (echo3D.co; Techstars 19’) is a cloud platform for 3D/AR/VR that provides tools and network infrastructure to help developers & companies quickly build and deploy 3D apps, games, and content.

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